Project Well Underway!

So ThinkThank #2 is out, which feels good. I think I will be able to keep this up. They aren't comprehensive analyses or anything, so planning to create 2 or so a week isn't unreasonable on its face. Nice to do some reflecting on things I like, not just things that annoy me, for a change.

As for a small (huge) update about me, after several years of scrimping and making dirt wages for too much work, I have finally made it to the job I've been working towards. I'm now the Creative Director at the company I'm working for, responsible for the design and implementation of all the mechanics in our games. I have already been performing this role for just over two years, but I finally have the title and paycheque to go with it! Now, mind you, I didn't strike it rich-- I'm just finally getting close to what I'm worth for my work. Little victories, friends.

Maybe I'll share a little of my side projects here in the coming weeks. Show off a little of what I actually make instead of just talking about game design. Then again... do I really want my boss to reverse-image search his way to my blog where I will absolutely complain about the industry at large at some point? Nah. But then again again... he doesn't know my side projects. We'll see where this goes.

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